

In a time of games that seem to be largely disposable, lasting only a few weeks before they are beaten and then forgotten, longevity is an important. If you were looking for a game you can play on your laptop, or perhaps even netbook, here you go. The upside to this is that the system requirements of Space Rangers 2 are very low. Stretching that across a modern 20"+ monitor does not look good, and downsizing the game into a windowed mode isn’t an attractive option either.

For example, you can tell what race a vessel belongs to simply by looking at it.Īging has not treated Space Rangers 2 well however, because as beautiful and creative as the basic visuals are, the game’s highest supported resolution is 1024x768. Better yet, there is an unmistakable consistency in the game’s graphical style. Worlds, nebula, and ships are all great to look at. Space Rangers 2 is easily one of the best looking 2D games ever made, thanks to a color pallet with more choices than a Chinese buffet. But there is more to graphics than polygon counts. It is mostly 2D, with the exception of the land battles against Dominator robots, which are rendered in blocky, poorly-textured 3D. Technically, the graphics of Space Rangers 2 are nothing special. But if she asked out for dinner, you wouldn’t much care. The gameplay centers around customizing robots which act as your only units, but the customization is kiddie-pool deep, as the more expensive parts are clearly better in every situation, and the AI is so slack-jawed that exploiting it is always the best strategy.īut ultimately, the less entertaining mini-games are no more distracting then the moles on Scarlet Johansson’s cheek. The RTS mini-game is also difficult, but unlike the text-based segments, it is also numbingly boring. Expect to be kept spending some time getting re-acquainted with your calculator. The text-based adventures are often fun, but they can also be extraordinarily difficult. The quality of the side-tracks tends to vary wildly. Meanwhile, certain quests send you out on various adventures, such as competing in races, baking pizzas, or embarking on diplomatic missions, which are all played out in the form of text-based puzzles. Besides fighting the Dominators in the skies, you can also fight them on the ground in a 3D RTS mini-game. The game also includes numerous mini-games which put you on the ground, and this is where the schizophrenia comes in. There is much more to the game than flying around shooting pew-pew at evil machines or innocent bystanders, however. Ships respond with crisp, precise motions, and Dominator ships are challenging enough to inspire intense dog-fights. Navigating in space is a treat, thanks to a robust turn-based/real-time hybrid interface and wonderful controls. The space-age core of Space Ranger’s 2 is excellent. In fact, it is entirely possible that the galaxy will manage to fight back the Dominators without any help from the player, although getting yourself involved will, depending on your skill in combat, have a major impact on the course of the war. There are no forced story missions however, so engaging the Dominators is entirely your choice. The primary threat of the game, as indicated by the game’s sub-title, is the Dominators, a machine race the threatens to wipe all biological life from the galaxy. The game’s world is entirely open to the player, allowing you to engage in all kinds of activities, from piracy to trading.

It is, for the most part, a silky-smooth turn-based space-adventure game presented to the player from a 2D overhead perspective. The gameplay in Space Rangers 2 is well, schizophrenic - but in an amusing, challenging, and sometimes dangerous way. So does Space Rangers 2 live up to its reputation as an indie gaming superstar? Gameplay (5 out of 5) I had heard, however, the Space Rangers 2 was a classic sequel to a classic original, and that anyone who enjoys open-ended games (and I really, really do) would be living an incomplete life without it. In fact, I had never played it before I purchased Space Rangers 2. Released in 2004, Space Rangers was a critically acclaimed but publicly ignored title made by Russian developer Element Games.
